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Romantasy / Witch-Hunt Romance

The Prince Marked to Kill Me

Every witch receives a soulmate name beneath her skin on her eighteenth birthday.
Romantasy / Witch-Hunt Romance · 1 playable chapter1 interactive story beats
Start this worldlineHow it works
The Prince Marked to Kill Me interactive story cover

Where this worldline begins

Captured witch Evelyn discovers that Crown Prince Lucian—the hunter ordered to judge her—bears her name beneath his glove. He gives her an iron key, but in five minutes he must publicly decide whether she lives.

What you can change

  • Trust Lucian And Take The Key
  • Confront Lucian And Demand Proof
  • Hide The Key And Claim Innocence

Characters in this story

Evelyn
Player heroine, captured witch and Lucian's hidden soulmate
Prince Lucian Vale
Crown prince, feared witch hunter and Evelyn's marked soulmate
Commander Cassia Voss
Commander of the royal witch tribunal

What can one choice change in The Prince Marked to Kill Me?

Trust Lucian and close your fingers around the iron key.

Immediate response
Lucian must build his public verdict around your escape while the returning tribunal watches every sign of collusion.
What carries forward
The key becomes shared evidence, fragile trust forms under pressure, and Lucian risks being named a traitor to his own crown.

Confront Lucian and demand proof before you move.

Immediate response
Lucian must spend the remaining minutes proving the bond instead of preparing a clean escape.
What carries forward
You gain evidence about what his mark can open, but the tribunal returns with both of you exposed and less time to agree on a lie.

PLAYABLE STORY

Your actions enter the story—not just turn the page.

01

Choices leave consequences

Relationships, clues, and risks keep changing with what has already happened. Nothing quietly resets in the next scene.

02

Act in your own words

Beyond preset choices, act freely, speak publicly, investigate the scene, or contact a character.

03

Characters respond to what they know

Characters judge only what they observed, learned publicly, or were told. Private messages do not become public by magic.

KEEP EXPLORING

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